๐ Project Mission: A comprehensive, open-source DayZ server management ecosystem designed to automate administration tasks, monitor performance, and empower the server admin community.
What Makes This Special
Scripts that adapt to inconsistent mod structures, handle edge cases gracefully, and eliminate repetitive manual tasks. Built by an engineer who believes in brute force problem solving.
Track Expansion AI spawn events, correlate with server performance metrics, and receive Discord alerts. Know exactly what's happening on your server at all times.
Open-source under GPL-3.0 with comprehensive documentation. Every feature is designed to benefit the broader DayZ server admin community.
โ
Current Status: All core management scripts deployed and operational. Server running stable on Linux with LinuxGSM. Monitoring system in active development.
Completed Features
Automated Steam Workshop mod downloads via SteamCMD. Handles authentication, validates downloads, and manages the entire acquisition pipeline.
Complete
SteamCMD
Bash
Install multiple mods simultaneously with intelligent folder structure detection. Handles inconsistent naming conventions and verifies successful installations.
Complete
Recursive Search
Bash
Intelligently merge mod XML files into mission configs. Handles malformed XML gracefully, prevents duplicates, and maintains proper formatting.
Complete
Python
XML Parsing
Manage mod loading sequences, generate proper startup parameters, and maintain LinuxGSM-compatible formatting. Handles server profiles correctly.
Complete
LinuxGSM
Config Management
Automated cleanup of old logs, temp files, and Workshop cache. Maintains server performance and manages disk space efficiently.
Complete
Scheduled Tasks
Bash
HTML flowchart visualization of the complete workflow. Covers installation, organization, XML integration, and maintenance phases with Engineer Alpho branding.
Complete
HTML/CSS
Interactive
๐ก Design Philosophy: Every script is built to handle edge cases, adapt to inconsistent inputs, and provide robust error handling. No manual intervention required.
๐ง In Development: Expansion AI monitoring system currently under active development. Planning phase complete, implementation beginning.
Monitoring System Architecture
Real-time parsing of server console output to capture Expansion AI spawn events. Extracts spawn type, location, count, and timestamp information.
In Development
tail -f
Pattern Matching
Python/Bash
Track server performance metrics before, during, and after AI spawn events. Identify performance bottlenecks and optimize spawn configurations.
Planned
Metrics Collection
Time-series Data
Automated alerts and reports delivered to Discord channels. Real-time notifications for significant events and scheduled performance summaries.
Planned
Discord Webhooks
API Integration
Track spawn locations across the Banov map to identify hotspots and optimize spawn distribution. Generate heatmaps and density reports.
Planned
Coordinate Tracking
Data Visualization
Track spawn rates and performance metrics over time. Identify patterns, trends, and anomalies in server behavior.
Planned
Database
Analytics
Automatically adjust server parameters or trigger actions based on monitoring data. Smart throttling and performance optimization.
Future Enhancement
Automation
Threshold Triggers
Example Monitoring Data
[2025-02-01 14:23:45] Expansion AI: Spawned 3 zombies at (4521, 8234)
[2025-02-01 14:23:45] Server FPS: 58.2 (before: 60.1)
[2025-02-01 14:24:12] Expansion AI: Spawned 1 animal group at (3892, 7651)
[2025-02-01 14:24:12] Server FPS: 57.8 (before: 58.2)
[2025-02-01 14:25:03] Performance Alert: FPS dropped below 55
Automation Scripts
๐ฅ Phase 1: Acquisition
Mod Downloader: Authenticates with Steam, downloads Workshop mods via SteamCMD, validates downloads, and organizes files.
# Downloads specified Workshop mod IDs
./download_mods.sh 1234567 2345678 3456789
๐ฆ Phase 2: Installation
Batch Installer: Recursively searches for mod folders regardless of structure, creates symbolic links, and verifies installations.
# Installs all downloaded mods
./batch_install_mods.sh
๐ Phase 3: Integration
XML Merger: Intelligently merges mod XML files into mission configs, handles malformed files, prevents duplicates, maintains formatting.
# Merge all mod XMLs into mission
python3 xml_merger.py --mission banov1
๐ Phase 4: Configuration
Load Order Manager: Generates proper mod loading sequences, creates LinuxGSM-compatible startup parameters, includes profile flags.
# Generate startup parameters
./generate_load_order.sh > serverfiles/banov1.cfg
๐งน Phase 5: Maintenance
Cleanup Utilities: Automated cleanup of logs, temp files, Workshop cache. Scheduled via cron for hands-free operation.
# Daily cleanup (scheduled via cron)
0 3 * * * /home/banov1/scripts/cleanup.sh
โก Result: What used to take hours of manual work now happens automatically. From download to deployment, everything is hands-free.
Development Roadmap
โ
Completed: Core Infrastructure
Full suite of mod management scripts deployed and operational. Server running stable with proper configuration. Interactive documentation created.
Mod Downloader
Batch Installer
XML Merger
Load Order Manager
Cleanup Utilities
Documentation
๐ง In Progress: Monitoring Foundation
Building the base monitoring system to parse console logs and capture Expansion AI spawn events. Starting with basic working version before refinements.
Log Parser
Pattern Matching
Data Capture
๐ Next: Performance Correlation
Integrate server performance metrics with spawn event data. Track FPS, memory usage, and other indicators before/during/after spawns.
Metrics Collection
Time Correlation
Data Storage
๐ฌ Planned: Discord Integration
Implement Discord webhook system for alerts and reports. Real-time notifications and scheduled performance summaries.
Discord API
Webhooks
Alert System
๐บ๏ธ Future: Geographic & Historical Analysis
Add spawn density mapping, historical trending, and automated optimization capabilities. Full analytics suite.
Heatmaps
Database
Visualization
Auto-optimization
๐ Ultimate Goal: Community Release
Complete documentation, testing, and packaging for open-source release under GPL-3.0. Empower the DayZ server admin community with robust tools.
GPL-3.0 License
Documentation
Community Support
๐
Development Approach: Incremental development starting with basic working versions, then adding refinements. Systematic troubleshooting and comprehensive testing at each phase.
Technology Stack
Ubuntu-based server environment with dedicated user accounts. Case-sensitive filesystem handling and proper permission management.
Ubuntu Linux
User: banov1
Systemd
LinuxGSM for DayZ server management with custom configuration. Handles startup parameters, profiles, and mod loading.
LinuxGSM
DayZ Server
Banov Map
Bash for system automation and workflow orchestration. Python for complex data processing and XML manipulation.
Bash Scripting
Python 3
Cron Jobs
SteamCMD for Workshop mod downloads. Dedicated Steam account for authentication and mod management.
SteamCMD
Workshop API
Authentication
XML parsing and manipulation for mod integration. Log parsing and pattern matching for monitoring. Future database integration planned.
XML Libraries
Regex
grep/tail
Real-time log monitoring, performance metrics collection, Discord webhook integration for notifications.
Log Monitoring
Discord API
Webhooks
File Structure
/home/banov1/
โโโ serverfiles/
โ โโโ banov1.cfg # Server configuration
โ โโโ @Mod1/ # Installed mods
โ โโโ @Mod2/
โ โโโ mpmissions/
โ โโโ Banov1/ # Mission files
โ โโโ types.xml
โ โโโ events.xml
โ โโโ ...
โโโ scripts/
โ โโโ download_mods.sh
โ โโโ batch_install_mods.sh
โ โโโ xml_merger.py
โ โโโ generate_load_order.sh
โ โโโ cleanup.sh
โโโ lgsm/
โโโ config-lgsm/
โโโ dayzserver/
โโโ banov1.cfg # LinuxGSM config
๐ฏ Design Principles: Everything must handle Linux-specific requirements like case-sensitivity. Scripts adapt to inconsistent inputs rather than requiring standardized structures. Robust error handling at every level.